_images/carbon.png

Collision Nodes

Description

Collision nodes that can be used in a dynamic simulations when connected to a Carbon Simulation node.

Node List

_images/carbon_body.png

Carbon Body

This node defines a collision body that connects a Shape to an Actor or Rigid.

_images/carbon_filter.png

Carbon Filter

This node disables collision between object pairs.

_images/carbon_narrow_filter.png

Carbon Narrow Filter

This node partially disables collision between object pairs.

_images/carbon_shape.png

Carbon Shape

This node creates a Shape that can be used in a single or multiple Bodies.