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Object Nodes¶
Description¶
Object nodes create Carbon objects that can be used in a dynamic simulation when connected to a Carbon Simulation node.
Node List¶
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This node creates an animatable actor object.
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This node creates a dynamic cloth object.
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This node creates an animatable collider object.
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This node creates a partially deformable collider object.
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This node creates a N-Lattice.
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This node creates a whole plumage.
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This node creates a rigid object.
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This node creates a tissue object.